The Spider Staff is better than the Pirate Staff under certain conditions because the minions attach themselves to enemies. Good against the Golem, good against invasions, and useless against The Twins. Get them to attack stationary targets however and they’ll tear them apart, and in close quarters (such as in an AFK farm) they’re deadly. Against fast moving mobs they are really bad, and against small airborne targets they’re horrible. Higher potential DPS than the Pygmies, but only in very specific circumstances. Like Ravens, they tend to get stuck on blocks a lot so you need to babysit them more than you will like. Still, having a couple of these in your party composition alongside other minions is fantastically useful. Because of their high rate of fire, 3-4 of these attacking a single target will trigger the invulnerability and max out the damage. These minions do piercing attacks, and piercing attacks trigger a brief moment of invulnerability in enemies. Strong and quick and rarely miss, but there is a real diminishing return involved with using them. Horrible against fast moving enemies, but great against big and slow ones. The problem is that the Ravens are slow, get stuck on blocks, and are kind of dumb. Like the Xeno Staff its listed damage is low (much lower than the Tempest and the Deadly Sphere), but once it attaches itself onto an enemy it does great damage. If the Ravens are missing your target, the Deadly Sphere will pick up the slack. The minions do a crapton of damage (and are better against grouped up enemies than the Raven Staff), but their lock-on range is small and they have the dumbest AI of any summon. These are fantastic in tight quarters, and are better against Plantera and the Golem than just about any other A tier item. Pirates do more damage against mobs they get close to, but they tend to bounce around a lot and spend several seconds repositioning, so the Pygmies win in most circumstances. Unlike the Pirates, the Pygmies attack at range. Outclasses the Raven Staff because it can keep up with faster mobs, and because it has a ranged attack. It flies through blocks and keeps pace really well, but because of that miss chance the Xeno Staff is better. This has a high listed damage, but the minions have a chance to miss. Better than Cells in some AFK farms, and much more adorable. Even when stacked up against the Moon Lord items this minion actually competes. Don’t be fooled by the low displayed damage this minion never misses and has a high rate of fire. Xeno StaffĪlmost as good as the Cell Staff (with some controversial claims that it’s actually better), and more consistent. Generally speaking a full dragon is better in tight quarters and against bosses (lol destroyer), and a smaller or no dragon with a full set of Cells is better in most other cases. The choice between full dragon, or small/no dragon with Xeno/Cells, depends on what and where you’re fighting. If you’re attacking with your minions, Cells do more damage than the Stardust Dragon in many circumstances. While Xeno more consistently targets enemies across all situations (their target acquisition is good across all ranges whereas Cells benefit from you being in or near the fray with them), Cells are simply stronger. In summary, this tier list is bullshit and I’m only doing one because I like talking about Summoners.
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